render_subtract · Saturated subtract

Saturating in - in2: the building block for morphological gradients and diff mattes.

2026-07-13 · 1 min · mangoeffect

render_threshold · Render threshold

Luminance threshold binarization on the GPU render path.

2026-07-13 · 1 min · mangoeffect

render_unsharp · USM sharpen

Unsharp mask: in = original, in2 = blurred; amount controls strength.

2026-07-13 · 1 min · mangoeffect

opencv_add_weighted · Weighted blend

Linear blend of two inputs by alpha/beta/gamma — stacking, crossfades, watermarks.

2026-07-12 · 1 min · mangoeffect

opencv_brightness_contrast · Brightness/contrast

Linear gain/bias adjustment of brightness and contrast.

2026-07-12 · 1 min · mangoeffect

opencv_clahe · CLAHE

Contrast-limited adaptive histogram equalization: local enhancement with controllable noise amplification.

2026-07-12 · 1 min · mangoeffect

opencv_connected_components · Connected components

Labels each connected region of a binary image with an integer id.

2026-07-12 · 1 min · mangoeffect

opencv_denoise · Non-local means

fastNlMeansDenoising: patch-similarity denoise with the best detail retention.

2026-07-12 · 1 min · mangoeffect

opencv_distance_transform · Distance transform

Distance field of foreground pixels to the nearest background — the intermediate for skeletons and width.

2026-07-12 · 1 min · mangoeffect

opencv_equalize_hist · Histogram equalization

Global histogram equalization: stretches dynamic range.

2026-07-12 · 1 min · mangoeffect