render_gradient · Gradient

Generates a linear gradient with no input: tests, backgrounds, compositing plates.

2026-07-13 · 1 min · mangoeffect

render_laplacian · Render Laplacian

Render-path Laplacian (ksize 1-7).

2026-07-13 · 1 min · mangoeffect

render_lut · GPU LUT apply

Two-input LUT apply: in = image, in2 = LUT image; HALD and stripe layouts auto-detected.

2026-07-13 · 1 min · mangoeffect

render_lut_cube · .cube to LUT image

Reads a .cube 3D LUT and converts it on the CPU into a HALD LUT image (feeds render_lut’s in2).

2026-07-13 · 1 min · mangoeffect

render_mix · Render mix

Two-input GPU mix (factor interpolation) on the render path.

2026-07-13 · 1 min · mangoeffect

render_pass · Render pass

The single-pass offscreen building block: one script, one fullscreen-triangle draw.

2026-07-13 · 1 min · mangoeffect

render_passthrough · Passthrough

Identity render: in comes out unchanged — the control node for the GPU upload/download path.

2026-07-13 · 1 min · mangoeffect

render_pipeline · Multi-pass render pipeline

Task-level pass orchestration: a passes count plus flat pass{i}_* parameter keys express the whole filter chain.

2026-07-13 · 1 min · mangoeffect

render_scharr · Render Scharr

Render-path Scharr derivative (smoothing kernel calibrated as [3,10,3]).

2026-07-13 · 1 min · mangoeffect

render_sobel · Render Sobel

Render-path Sobel (ksize 1-7); kernel coefficients computed on the CPU and sent as uniforms.

2026-07-13 · 1 min · mangoeffect